Star Wars Characters for MSH
Rescued from Ty States old site.
For Boba Fett and the other Bounty Hunters, see the previous post, here.
LUKE SKYWALKER
Jedi KnightF- RM (30)
A- RM (30)
S- GD (10)
E- RM (30)
R- EX (20)
I- UN (100)
P- UN (100)
H- 100
K- 220
R- GD
P- 20
Talents:
Resist Domination, Acrobatics, Tumbling, Medicine, Occult, Thief, Vehicles, Weaponry- Firearms, Weapons Specialist- Light Saber, Astrogation, Computers, Repair/Tinkering, First Aid, Pilot.
Contacts:
New Republic, Solo's family.
Equipment:
Light Saber- RM (30) material strength
Energy Touch- Heat MN (75)
Reflection MN (75)
Blaster: EX (20) damage; range 5 areas
Mechanical Hand: RM (30) material strength; EX (20) strength
The FORCE:
Control UN (100)Absorb/Dissipate Energy
Accelerate Healing
Anger
Calm
Combat Trance
Concentration
Control Disease
Control Pain
Detoxify Poison
Emptiness
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun
Sense MN (75)
Blind Sense
Combat Sense
Danger Sense
Hyperspace Tracking
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Disturbance
Sense Force
Sense Spirit
Time Sense
Truth Sense
Alter AM (50)
Haste
Injure/Kill
Telekinesis
Control/Sense
Blaster Combat
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Accelerate Other's Healing
Force Lights
Inflict Pain
Control/Sense/Alter
Affect Mind
HAN SOLO
F- EX (20)A- EX (20)
S- GD (10)
E- EX (20)
R- GD (10)
I- EX (20)
P- EX (20)
H- 70
K- 50
R- EX
P- 15
Talents:
Acrobatics, Computers, Detective, Martial Arts B, E, Military, Thief, Vehicles, Guns, Gambling, Repair/Tinkering, Astrogation, Pilot.
Contacts:
Luke Skywalker, New Republic
Equipment:
Blaster EX (20) damage
MILLENIUM FALCON
CTRL: AM
SPEED: SH-X (Hyper-Space CL. 5000)
BODY: MN
PROT: IN
Equipment:
2 Quad Laser Cannons RM (30) Energy
Concussion Missles IN (40) Force
Sensor Dish IN (40)
Escape Pod
LEIA ORGANA SOLO
F- GD (10)A- GD (10)
S- TY (6)
E- EX (20)
R- IN (40)
I- IN (40)
P- AM (50)
H- 46
K- 130
R- AM
P- 25
Talents:
Diplomacy, Acrobatics, Engineering, Leadership, Law, Criminology, Guns, Law Enforcement, Detective/Espionage, Marksman, Pilot, Physics, Electronics, Martial Arts A, B, C, D, E, Military, Computers.
Equipment:
Lightsaber- RM (30) Material Strength
Energy Touch- Heat MN(75)
Reflection- MN(75)
Blaster Pistol- EX (20) force
The FORCE:
Control- AM (50)Calm
Concentration
Sense- AM (50)
Danger Sense
Life Sense
By "MAD TITAN"
CHEWBACCA
F- EX (20)A- GD (10)
S- RM (30)
E- RM (30)
R- GD (10)
I- RM (30)
P- RM (30)
H- 90
K- 70
R- GD
P- 10
Powers:
Hyper-Olfactory EX
Hyper-Hearing PR
Tracking EX
Claws RM (30)
Resist Cold FB (2)
Thermal Vision PR
Talents:
Computers, Repair/Tinkering, Engineering, Martial Arts B, C, Vehicles, Guns, Astrogation, Gambling, First Aid, Pilot.
Contacts:
Han Solo, New Republic.
Equipment:
Crossbow EX (20) damage
LANDO CALRISSIAN
F- EX (20)A- EX (20)
S- TY (6)
E- GD (10)
R- EX (20)
I- EX (20)
P- GD (10)
H- 56
K- 50
R- EX
P- 20
Talents:
Acrobatics, Detective, Medicine, Military, Thief, Guns, Vehicles, Gambling, Mining, Business/Finance, Astrogation, Computers, Repair/Tinkering, Pilot.
Contacts:
Han Solo, Luke Skywalker, New Republic, Mining Industry.
Equipment:
Blaster EX (20) damage
R2D2
F- FB (2)A- FB (2)
S- PR (4)
E- EX (20)
R- EX (20)
I- TY (6)
P- TY (6)
H- 28
K- 32
R- N/A
P- 0
Powers:
Claws GD (10)
Resist Cold GD (10)
Comprehend Languages TY (6)
Energy Sponge TY (6)
Heat Vision GD (10)
Circular Vision
Life Detection RM (30)
Radarsense IN (40)
Radio Communication MN (75)
Total Memory UN (100)
Body Resistance PR (4)
Communicate with Cybernetics MN (75)
Talents:
Computers, Detective, Thief, Vehicles, Languages, First Aid, Pilot.
Contacts:
C3PO, Luke Skywalker
Equipment:
Grappling Hook & Line- 3 area range
Fire Extinguisher
C3PO
F- FB (2)A- PR (4)
S- TY (6)
E- EX (20)
R- EX (20)
I- TY (6)
P- TY (6)
H- 32
K- 32
R- N/A
P- 0
Powers:
Resist Cold GD (10)
Comprehend Languages UN (100)
Hyper-Hearing GD (10)
Microscopic Vision GD (10)
Total Memory UN (100)
Communicate with Cybernetics UN (100)
Telescopic Vision PR
Talents:
Computers, Languages, First Aid.
Contacts:
R2D2, Luke Skywalker, Ewoks
YODA
F- FB (2)A- FB (2)
S- FB (2)
E- PR (4)
R- IN (40)
I- UN (100)
P- UN (100)
H- 10
K- 240
R- FB
P- 50
Talents:
Alien Species, Bureaucracy, Cultures, Languages, Planetary Systems, Astrogation, Bargain, Leadership, Gambling, Persuasion, First Aid, Jedi Lore.
Contacts:
Jedi Knights.
The FORCE:
Control SH-Y
Absorb/Dissipate Energy
Accelerate Healing
Concentration
Control Pain
Detoxify Poison
Emptiness
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun
Short-term Memory Enhancement
Sense SH-X
Combat Sense
Danger Sense
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Disturbance
Sense Force
Sense Path
Alter UN
Injure/Kill
Telekinesis
Control/Sense
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Accelerate Other's Healing
Control Another's Pain
Return Another to Consciousness
Transfer Force
Sense/Alter
Dim Other's Senses
Control/Sense/Alter
Affect Mind
Control Mind
Force Harmony
DARTH VADER
Annakin SkywalkerF- IN (40)
A- RM (30)
S- RM (30)
E- IN (40)
R- EX (20)
I- UN (100)
P- UN (100)
H- 130
K- 220
R- UN
P- (-75)
Talents:
Leadership, Occult (the Force), Military, Space Pilot, Martial Arts D.
Contacts:
Emperor.
Equipment:
Light Saber Rem material strength
Energy Blade Psyche (UN-100) rank damage
Reflection Psyche (UN-100) energy reflection
The FORCE:
Control SH-X (150)Absorb/Dissipate Energy
Accelerate Healing
Concentration
Control Pain
Detoxify Poison
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun
Sense UN (100)
Combat Sense
Danger Sense
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Force
Alter MN (75)
Injure/Kill
Telekinesis
Control/Sense
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Feed on Dark Side
Inflict Pain
Control/Sense/Alter
Affect Mind
Telekinetic Kill
THE EMPEROR
F- TY (6)A- TY (6)
S- PR (4)
E- TY (6)
R- IN (40)
I- UN (100)
P- UN (100)
H- 22
K- 240
R- MN
P- (-50)
Talents:
Alien Species, Bureaucracy, Cultures, Intimidation, Law Enforcement, Military History, Planetary Systems, Archaic Library Systems, Arcane Technologies, Clone Vat Systems, Dark Side Lore, Jedi Lore, Lightsaber Histories, Fleet Tactics, Ground Assault Tactics, Leadership, Bargain, Detective/Espionage, Lightsaber Repair.
Contacts:
Sith.
The FORCE:
Control SH-Y
Absorb/Dissipate Energy
Accelerate Healing
Concentration
Control Pain
Detoxify Poison
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun
Short-term Memory Enhancement
Sense SH-X
Combat Sense
Danger Sense
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Force
Alter UN
Injure/Kill
Telekinesis
Control/Sense
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Accelerate Other's Healing
Control Another's Pain
Feed on Dark Side
Force Lightning
Inflict Pain
Return Another to Consciousness
Transfer Force
Control/Sense/Alter
Affect Mind
Control Mind
Doppelganger
Drain Life Essence
Enhanced Coordination
Telekinetic Kill
Transfer Life
Sense/Alter
Dim Other's Senses
GRAND ADMIRAL THRAWN
F- TY (6)A- TY (6)
S- TY (6)
E- GD (10)
R- IN (40)
I- RM (30)
P- IN (40)
H- 28
K- 110
R- AM
P- 0
Talents:
Artist, Detective, Martial Arts E, Military, Vehicles, Guns, Leadership.
Contacts:
Empire.
ADMIRAL DAALA
F- EX (20)A- GD (10)
S- TY (6)
E- GD (10)
R- RM (30)
I- IN (40)
P- IN (40)
H- 446
K- 110
R- IN
P- 0
Talents:
Guns, Martial Arts E, Acrobatics, Law, Law Enforcement, Pilot, Military, Criminology, Computers, Electronics, Leadership.
Equipment:
Blaster Pistol- EX (20) Force
By "MAD TITAN"
STORMTROOPERS
F- EXA- EX
S- GD
E- EX
R- TY
I- GD
P- EX
H- 70
K- 36 Equipment: Blaster Rifle EX Energy damage or intensity stun
Armor GD vs. Physical; TY vs. Energy
JABBA THE HUTT
F- GD (10)A- PR (4)
S- PR (4)
E- EX (20)
R- EX (20)
I- RM (30)
P- RM (30)
H- 38
K- 80
R- RM
P- (-30)
Special Abilities:
Force Resistance
Hutts have an innate defense against Force based mind-manipulation techniques. They receive a +2CS to resist.
Talents:
Resist Domination, Bereaucracy, Business/Finance, Cultures, Intimidation, Languages, Law Enforcement, Streetwise, Bargaining, Leadership, Gambling, Persuasion.
Contacts:
Galactic Underworld, Empire.
Limitations:
cannot move without assistance
Comments