Star Wars Characters for MSH


Rescued from Ty States old site.
For Boba Fett and the other Bounty Hunters, see the previous post, here.

LUKE SKYWALKER

Jedi Knight
F- RM (30)
A- RM (30)
S- GD (10)
E- RM (30)
R- EX (20)
I- UN (100)
P- UN (100)
H- 100
K- 220
R- GD
P- 20
Talents:
Resist Domination, Acrobatics, Tumbling, Medicine, Occult, Thief, Vehicles, Weaponry- Firearms, Weapons Specialist- Light Saber, Astrogation, Computers, Repair/Tinkering, First Aid, Pilot.

Contacts:
New Republic, Solo's family.

Equipment:
Light Saber- RM (30) material strength
Energy Touch- Heat MN (75)
Reflection MN (75)
Blaster: EX (20) damage; range 5 areas
Mechanical Hand: RM (30) material strength; EX (20) strength

The FORCE:

Control UN (100)
Absorb/Dissipate Energy
Accelerate Healing
Anger
Calm
Combat Trance
Concentration
Control Disease
Control Pain
Detoxify Poison
Emptiness
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun

Sense MN (75)
Blind Sense
Combat Sense
Danger Sense
Hyperspace Tracking
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Disturbance
Sense Force
Sense Spirit
Time Sense
Truth Sense

Alter AM (50)
Haste
Injure/Kill
Telekinesis
Control/Sense
Blaster Combat
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Accelerate Other's Healing
Force Lights
Inflict Pain
Control/Sense/Alter
Affect Mind

HAN SOLO

F- EX (20)
A- EX (20)
S- GD (10)
E- EX (20)
R- GD (10)
I- EX (20)
P- EX (20)
H- 70
K- 50
R- EX
P- 15

Talents:
Acrobatics, Computers, Detective, Martial Arts B, E, Military, Thief, Vehicles, Guns, Gambling, Repair/Tinkering, Astrogation, Pilot.

Contacts:
Luke Skywalker, New Republic

Equipment:
Blaster EX (20) damage

MILLENIUM FALCON
CTRL: AM
SPEED: SH-X (Hyper-Space CL. 5000)
BODY: MN
PROT: IN
Equipment:
2 Quad Laser Cannons RM (30) Energy
Concussion Missles IN (40) Force
Sensor Dish IN (40)
Escape Pod  

LEIA ORGANA SOLO

F- GD (10)
A- GD (10)
S- TY (6)
E- EX (20)
R- IN (40)
I- IN (40)
P- AM (50)
H- 46
K- 130
R- AM
P- 25

Talents:
Diplomacy, Acrobatics, Engineering, Leadership, Law, Criminology, Guns, Law Enforcement, Detective/Espionage, Marksman, Pilot, Physics, Electronics, Martial Arts A, B, C, D, E, Military, Computers.

Equipment:
Lightsaber- RM (30) Material Strength
Energy Touch- Heat MN(75)
Reflection- MN(75)
Blaster Pistol- EX (20) force

The FORCE:

Control- AM (50)
Calm
Concentration

Sense- AM (50)
Danger Sense
Life Sense

By "MAD TITAN"

CHEWBACCA

F- EX (20)
A- GD (10)
S- RM (30)
E- RM (30)
R- GD (10)
I- RM (30)
P- RM (30)
H- 90
K- 70
R- GD
P- 10

Powers:
Hyper-Olfactory EX
Hyper-Hearing PR
Tracking EX
Claws RM (30)
Resist Cold FB (2)
Thermal Vision PR

Talents:
Computers, Repair/Tinkering, Engineering, Martial Arts B, C, Vehicles, Guns, Astrogation, Gambling, First Aid, Pilot.

Contacts:
Han Solo, New Republic.

Equipment:
Crossbow EX (20) damage

LANDO CALRISSIAN

F- EX (20)
A- EX (20)
S- TY (6)
E- GD (10)
R- EX (20)
I- EX (20)
P- GD (10)
H- 56
K- 50
R- EX
P- 20

Talents:
Acrobatics, Detective, Medicine, Military, Thief, Guns, Vehicles, Gambling, Mining, Business/Finance, Astrogation, Computers, Repair/Tinkering, Pilot.

Contacts:
Han Solo, Luke Skywalker, New Republic, Mining Industry.

Equipment:
Blaster EX (20) damage

R2D2

F- FB (2)
A- FB (2)
S- PR (4)
E- EX (20)
R- EX (20)
I- TY (6)
P- TY (6)
H- 28
K- 32
R- N/A
P- 0

Powers:
Claws GD (10)
Resist Cold GD (10)
Comprehend Languages TY (6)
Energy Sponge TY (6)
Heat Vision GD (10)
Circular Vision
Life Detection RM (30)
Radarsense IN (40)
Radio Communication MN (75)
Total Memory UN (100)
Body Resistance PR (4)
Communicate with Cybernetics MN (75)

Talents:
Computers, Detective, Thief, Vehicles, Languages, First Aid, Pilot.

Contacts:
C3PO, Luke Skywalker

Equipment:
Grappling Hook & Line- 3 area range
Fire Extinguisher

C3PO

F- FB (2)
A- PR (4)
S- TY (6)
E- EX (20)
R- EX (20)
I- TY (6)
P- TY (6)
H- 32
K- 32
R- N/A
P- 0

Powers:
Resist Cold GD (10)
Comprehend Languages UN (100)
Hyper-Hearing GD (10)
Microscopic Vision GD (10)
Total Memory UN (100)
Communicate with Cybernetics UN (100)
Telescopic Vision PR

Talents:
Computers, Languages, First Aid.

Contacts:
R2D2, Luke Skywalker, Ewoks

YODA

F- FB (2)
A- FB (2)
S- FB (2)
E- PR (4)
R- IN (40)
I- UN (100)
P- UN (100)
H- 10
K- 240
R- FB
P- 50

Talents:
Alien Species, Bureaucracy, Cultures, Languages, Planetary Systems, Astrogation, Bargain, Leadership, Gambling, Persuasion, First Aid, Jedi Lore.
 
Contacts:
Jedi Knights.

The FORCE:
Control SH-Y
Absorb/Dissipate Energy
Accelerate Healing
Concentration
Control Pain
Detoxify Poison
Emptiness
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun
Short-term Memory Enhancement

Sense SH-X
Combat Sense
Danger Sense
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Disturbance
Sense Force
Sense Path

Alter UN
Injure/Kill
Telekinesis
Control/Sense
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Accelerate Other's Healing
Control Another's Pain
Return Another to Consciousness
Transfer Force
Sense/Alter
Dim Other's Senses
Control/Sense/Alter
Affect Mind
Control Mind
Force Harmony

DARTH VADER

Annakin Skywalker
F- IN (40)
A- RM (30)
S- RM (30)
E- IN (40)
R- EX (20)
I- UN (100)
P- UN (100)
H- 130
K- 220
R- UN
P- (-75)

Talents:
Leadership, Occult (the Force), Military, Space Pilot, Martial Arts D.

Contacts:
Emperor.

Equipment:
Light Saber Rem material strength
Energy Blade Psyche (UN-100) rank damage
Reflection Psyche (UN-100) energy reflection

The FORCE:

Control SH-X (150)
Absorb/Dissipate Energy
Accelerate Healing
Concentration
Control Pain
Detoxify Poison
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun

Sense UN (100)
Combat Sense
Danger Sense
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Force

Alter MN (75)
Injure/Kill
Telekinesis
Control/Sense
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Feed on Dark Side
Inflict Pain
Control/Sense/Alter
Affect Mind
Telekinetic Kill

THE EMPEROR

F- TY (6)
A- TY (6)
S- PR (4)
E- TY (6)
R- IN (40)
I- UN (100)
P- UN (100)
H- 22
K- 240
R- MN
P- (-50)

Talents:
Alien Species, Bureaucracy, Cultures, Intimidation, Law Enforcement, Military History, Planetary Systems, Archaic Library Systems, Arcane Technologies, Clone Vat Systems, Dark Side Lore, Jedi Lore, Lightsaber Histories, Fleet Tactics, Ground Assault Tactics, Leadership, Bargain, Detective/Espionage, Lightsaber Repair.

Contacts:
Sith.

The FORCE:

Control SH-Y
Absorb/Dissipate Energy
Accelerate Healing
Concentration
Control Pain
Detoxify Poison
Enhance Attributes
Hibernation Trance
Reduce Injury
Remain Conscious
Resist Stun
Short-term Memory Enhancement

Sense SH-X
Combat Sense
Danger Sense
Instinctive Astrogration
Life Detection
Life Sense
Magnify Senses
Receptive Telepathy
Sense Force

Alter UN
Injure/Kill
Telekinesis
Control/Sense
Farseeing
Lightsaber Combat Projective Telepathy
Control/Alter
Accelerate Other's Healing
Control Another's Pain
Feed on Dark Side
Force Lightning
Inflict Pain
Return Another to Consciousness
Transfer Force
Control/Sense/Alter
Affect Mind
Control Mind
Doppelganger
Drain Life Essence
Enhanced Coordination
Telekinetic Kill
Transfer Life
Sense/Alter
Dim Other's Senses

GRAND ADMIRAL THRAWN

F- TY (6)
A- TY (6)
S- TY (6)
E- GD (10)
R- IN (40)
I- RM (30)
P- IN (40)
H- 28
K- 110
R- AM
P- 0

Talents:
Artist, Detective, Martial Arts E, Military, Vehicles, Guns, Leadership.

Contacts:
Empire.

ADMIRAL DAALA

F- EX (20)
A- GD (10)
S- TY (6)
E- GD (10)
R- RM (30)
I- IN (40)
P- IN (40)
H- 446
K- 110
R- IN
P- 0

Talents:
Guns, Martial Arts E, Acrobatics, Law, Law Enforcement, Pilot, Military, Criminology, Computers, Electronics, Leadership.

Equipment:
Blaster Pistol- EX (20) Force

By "MAD TITAN"

STORMTROOPERS

F- EX
A- EX
S- GD
E- EX
R- TY
I- GD
P- EX
H- 70
K- 36 Equipment: Blaster Rifle EX Energy damage or intensity stun
Armor GD vs. Physical; TY vs. Energy 

JABBA THE HUTT

F- GD (10)
A- PR (4)
S- PR (4)
E- EX (20)
R- EX (20)
I- RM (30)
P- RM (30)
H- 38
K- 80
R- RM
P- (-30)

Special Abilities:
Force Resistance
Hutts have an innate defense against Force based mind-manipulation techniques. They receive a +2CS to resist.

Talents:
Resist Domination, Bereaucracy, Business/Finance, Cultures, Intimidation, Languages, Law Enforcement, Streetwise, Bargaining, Leadership, Gambling, Persuasion.

Contacts:
Galactic Underworld, Empire.

Limitations:
cannot move without assistance

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